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Prison tower dark souls 3
Prison tower dark souls 3





prison tower dark souls 3

With the Special Key, return to Sage Freke's cell to free him. The worshipper will revive the area's boss so make sure to kill him before tackling the boss fight. On the 2nd spiral tower lies the path that leads towards the Worshipper and a special Key. Make your way through the fog and disable the Ballista. The end's path leads to the upperfloor just outside the tower (same area where the iron maiden ballista is located) Reaching the end lies a lever you can use to disable the Iron Maiden.īacktrack your way back to the Warden's Hall (the place where you took the 1F keys) and open the previously locked gates with the Warden's key. It is possible to go through here by timing the invisibility frames of your dodges through the Iron Maiden's arrows. Head to the path where the Ironmaiden is shooting it's arrows then take the loot from the corpse just barely outside it's firing range. Prisoner Horde is also highly resistant to magic so go for a bow if you can.Īfter defeating the Prisoner Horde, head to Marker I on the Floor 1 map. It's the only threat on floor 1 but it can be difficult to beat recklessly. It's a huge mass of prisoner and can attack in a 360 angle and launch magic from a far. On the first floor, you can find a Prisoner Horde. Aside from that, nothing else noteworth (Rydell's cell cannot be opened yet) so proceed to the 1st floor. You can encounter one Mind Flayer and Rydell. The two games leading deeper into floor 2 is locked so proceed to floor 2 (this is not the 2nd floor of the tower) Head downstairs and take the key to Prison of Hope 1F Key and Cell Key. Not much to do here right now since you still don't have the key to his cell. On this area, you can find Sage Freke and another stairs leading to the 2nd floor. Refer to our floor 2 traps and keys section for a detailed guide about floor 2.Īfter clearing floor 2, open the locked door on the last section of the area to head back to floor 3 but this time, on the opposite side. You'll need to get through a room with some Iron Maidens to reach it. ( Keys Locations)īeware of the Mind Flayers in the area, they can deal damage from long range and has access to an AOE attack when you're near it.Īfter getting through the fog, your next goal is to get the Prison of Hope 4F Keys. You'll begin in one of the cells in the Tower of Latria, your first goal is to get the Prison of Hope 3F Key and Cell Key. The Blue lines represents fog, the red lines are unlockable doors via keys and the greenlines are doors that don't require a key. The ★ indicates the Archstone (aka, your starting spot).







Prison tower dark souls 3